Microsoft wants to bring Xbox Live cross-platform gaming to Android, iOS, Nintendo Switch, and more
At GDC 2022, Microsoft is gear up to debut a new cantankerous-platform evolution platform with the goal of bringing Xbox Live back up to games on Android, iOS, Nintendo Switch, in addition to PC and Xbox consoles.
Microsoft already has a few games with Xbox Live support across mobile devices, almost notably via Minecraft, which requires an Xbox Live login on Android, iOS, and Nintendo Switch. Until now, Microsoft reserved Xbox Live support on those platforms for its own games, just now at present, Microsoft is aiming to bring Xbox Live cross-platform play to fifty-fifty more titles. Developers will be able to bake cross-platform Xbox Live achievements, social systems, and multiplayer, into games congenital for mobile devices and Nintendo Switch, as part of its division-wide effort to grow Xbox Live'due south userbase.
The information comes from the GDC 2022 scheduling website, describing Microsoft's future plans for Xbox Live. Microsoft likewise plans to leverage its powerful PlayFab suite of backend tools as part of this package, aiming to streamline the process for developers building live games beyond multiple platforms.
Xbox Live is ane of the largest, most engaged gaming communities on the planet with decades of experience providing managed game services to developers that save you time and unlock all of the social and engagement features that players honey.
At present Xbox Live is about to get MUCH bigger. Xbox Live is expanding from 400M gaming devices and a reach to over 68M active players to over 2B devices with the release of our new cross-platform XDK.
Become a first look at the SDK to enable game developers to connect players between iOS, Android, and Switch in add-on to Xbox and any game in the Microsoft Store on Windows PCs.
Takeaway
- Xbox Alive players are highly engaged and active on Xbox and PC, simply now they can take their gaming achievement history, their friends list, their clubs, and more with them to almost every screen.
- This volition break downwards barriers for developers that desire their communities to mingle more freely beyond platforms. Combined with PlayFab gaming services, this means less work for game developers and more than time to focus on making games fun.
There's a large disconnect between the playstyles of mobile gamers when compared to PC and console gamers, merely the gap is closing thank you to games like Minecraft, Fortnite, and PUBG, which accept all seen gigantic mobile engagement alongside their PC and panel audiences. Cleary, Microsoft sees an opportunity to exist at the fore of that trend.
Every bit mobile devices become more viable as "core" gaming platforms, Microsoft'south service presence on platforms similar Android and iOS is becoming increasingly crucial. Combining this new SDK and streaming services like Project xCloud, Microsoft has a chance to tap into a huge new market, while too bringing traditional game developers on PC and panel along for the ride. Information technology'll be interesting to run into if Redmond can pull information technology off.
Thanks for the tip Avers!
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Source: https://www.windowscentral.com/microsoft-wants-bring-xbox-live-cross-platform-gaming-android-ios-nintendo-switch-and-more
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